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Форум » International section\ Международный раздел » English section » problem with running gear javas
problem with running gear javas
seatibizagtiДата: Воскресенье, 2007-09-09, 03:08:11 | Номер сообщения: 1
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i changed javas from a spring to a 4.5" spring and i also changed the camber (only the camber) from a rear left trailing-arm now the tire is perfect under the car. but my problem is the wheel is a bit (maybe 2 or millimeters) in the air (it doesnt touch the ground) maybe someone of u can help me. by making a tutorial about the trailing-arm javas or give me some tips smile i used the 2.2.1 javas resource pack
 
NIXДата: Воскресенье, 2007-09-09, 13:57:45 | Номер сообщения: 2
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seatibizagti, show here your changed javas and i tell you how to fix this bugs, i know this problem.


icq: 10011010000101100100001111110
 
seatibizagtiДата: Воскресенье, 2007-09-09, 14:21:35 | Номер сообщения: 3
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okaay thanks smile

here javas from spring:

package java.game.parts.running_gear.springs;

import java.game.parts.rgearpart.*;

public class spring_Focer_200_rear extends Spring
{
public spring_Focer_200_rear( int id )
{
super( id );

designedMassOnWheel = getMessOnWheel(1439.0, 47.3, WHL_REAR);
force = kgfPmm2NPm(4.3);
restlength = Inch2Meter(3.5); <------changed this
minlength = Inch2Meter(2.5); <------changed this
maxlength = Inch2Meter(4.5); <------changed this

brand_prestige_factor = 1.28;
name_prefix = "ultra low spring";
calcStuffs();
}
}

here javas from suspension:

package java.game.parts.running_gear.rl_susp;

import java.game.parts.*;
import java.game.parts.rgearpart.*;

public class Nonus_SGT_RL_trailing_arm extends Suspension
{
public Nonus_SGT_RL_trailing_arm ( int id )
{
super( id );

name = " rear left trailing-arm";

value = tHUF2USD(83.0);
brand_new_prestige_value = 46.0;

VICx = 1.180;
VICy = -0.100;

LICy = 0.050;
LICz = -1.350;

camber = 10.5;<----------changed this
toe = -2.0;

side = SD_LEFT;
}

public void updatevariables()
{
if (!the_car)
getCar_LocalVersion();
if (the_car)
{
int wheelID = getWheelID();
WheelRef wheel = the_car.getWheel(wheelID);
if (wheel)
{
wheel.setArm( 0.420,
0.352, 0.24-0.058,-0.176,
0.904, 0.000, 1.077);
wheel.setHub(-1.000,
0.121, 0.000, 0.000,
0.000, 0.000, 0.000,
0.000, 0.000, 0.000);

the_car.setSlotPos(101+wheelID, new Vector3(-0.024,0,0), null );
the_car.setSlotPos(111+wheelID, new Vector3(-0.013,0,0), null );

setRollCenter(wheel);
setSuspensionGeometry(wheel);
}
}
}
}

 
NIXДата: Воскресенье, 2007-09-09, 14:46:50 | Номер сообщения: 4
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package java.game.parts.running_gear.rl_susp;

import java.game.parts.*;
import java.game.parts.rgearpart.*;

public class Nonus_SGT_RL_trailing_arm extends Suspension
{
public Nonus_SGT_RL_trailing_arm ( int id )
{
super( id );

name = " rear left trailing-arm";

value = tHUF2USD(83.0);
brand_new_prestige_value = 46.0;

VICx = 1.180;
VICy = -0.100;

LICy = 0.050;
LICz = -1.350;

camber = 10.5;<----------changed this
toe = -2.0;

side = SD_LEFT;
}

public void updatevariables()
{
if (!the_car)
getCar_LocalVersion();
if (the_car)
{
int wheelID = getWheelID();
WheelRef wheel = the_car.getWheel(wheelID);
if (wheel)
{
wheel.setArm( 0.420,
0.352, 0.24-0.058,-0.176,
0.904, 0.000, 1.077); // change this to 0.000, if suspensions installs to wrong position, save game and restart game, i dont know why its happened..
wheel.setHub(-1.000,
0.121, 0.000, 0.000,
0.000, 0.000, 0.000,
0.000, 0.000, 0.000);

the_car.setSlotPos(101+wheelID, new Vector3(-0.024,0,0), null );
the_car.setSlotPos(111+wheelID, new Vector3(-0.013,0,0), null );

setRollCenter(wheel);
setSuspensionGeometry(wheel);
}
}
}
}

p.s. take this, its an adjustable suspension and springs (buy it and check tuning menu). Warn! Dont forget restart game after install this susp. on your car! (its a beta sad )

Прикреплено\Attachment: 90774075.rar(14Kb)



icq: 10011010000101100100001111110
 
seatibizagtiДата: Воскресенье, 2007-09-09, 14:52:43 | Номер сообщения: 5
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WOW thanks NIX. really thanks u :), great support smile
 
souljaboyДата: Вторник, 2008-02-05, 05:34:58 | Номер сообщения: 6
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dude this is a good help i needed to fix this

 
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